Victoria Grieve was awarded her PharmD from the University of Pittsburgh in 2014 with an additional Area of Concentration that focused on academic research. Following this, she completed a postgraduate fellowship for Clinical Simulation at the VA Hospital in Pittsburgh with a focus on andragogy and educational simulation.
Victoria's years of experience designing games for entertainment purposes allows her to apply gaming techniques to the classroom; gamifying the experience and increasing student engagement and motivation. Ludic instructional design has proven to be valuable in shaking up traditional pedagogy, and Victoria works tirelessly in developing novel experiences in the PharmD curriculum.
Victoria's experience and track record has resulted in collaboration with the Center for Teaching and Learning as well as associations with labs across campus interested in the utility of serious games. She also serves as a judge and frequent presenter to the Serious Play conferences each summer.
Beyond pharmacy education, Dr. Grieve's clinical expertise is gender affirmation and the care of transgender people, and actively works to promote diversity and inclusion throughout the campus and beyond. She was awarded the Provost award for Diversity and Inclusion in the curriculum. Dr. Grieve has taught on transgender care at McGee Women's Hospital, Duquesne University School of Nursing, and at several schools for the University of Pittsburgh including the School of Medicine and the School of Sports Medicine.
Victoria is a transgender woman. Her pronouns are She/Her and Ve/Ver.
Innovation in Teaching Award from Rho Chi Society
'- Estock, J. L., Curinga, H. K., Li, A., Grieve, L. B., & Brackney, C. R. (2016). Comparison of chest compression interruption times across 2 automated devices: a randomized, crossover simulation study. The American journal of emergency medicine, 34(1), 57-62.
- Babichenko, D., Druzdzel, M. J., Grieve, L., Patel, R., Velez, J., Neal, T., ... & Jenkins, S. (2016, May). Designing the model patient: Data-driven virtual patients in medical education. In 2016 IEEE International Conference on Serious Games and Applications for Health (SeGAH) (pp. 1-8). IEEE.
- Wolf*, Collin, et al. "Investing in the Future Teaching about the Healthcare Industry through Gamification." American Journal of Pharmaceutical Education (2017): ajpe6422.
- Grieve LB, Berenbrok LA, Pater KS. Using Your VOICE(S): Adding Telephonic Communication to Pharmacy Education. Inov Pharm. 2017;8(2): Article 18. http://pubs.lib.umn.edu/innovations/vol8/iss2/18.
- Abraham, O., Feathers, A., Grieve, L., & Babichenko, D. (2019). Developing and piloting a serious game to educate children about overâ€theâ€counter medication safety. Journal of Pharmaceutical Health Services Research.
- Thomas, T. H., Sivakumar, V., Babichenko, D., Grieve, V. L. B., & Klem, M. L. (2020). Mapping behavioral health serious game interventions for adults with chronic illness: Scoping review. Journal of Medical and Internet Research Serious Games, 8(3), e18687. PMID: 32729836
-Cirrincione, L. R., Grieve, V. L. B., Holloway, J., & Marzinke, M. A. (2022). Inclusion of transgender and gender diverse people in Phase 3 trials: Examples from HIV pharmacologic prevention studies. Clinical Pharmacology & Therapeutics.
-Pharmacology of HRT, TransPride Pittsburgh, Virtual, Oct 2020, 2021
-What Makes a Game Empathetic?, Serious Play, Virtual, June 2020
-Care in Transition: Consideration for Transgender Patients, SNPhA Region 1&2 Conf, Feb 2020
-RxPedition: Gameful Simulation, IMSH, Jan 2020
-Lights-out practicum: drug information case set in Namibia. Presented at First Annual PittPharmacy Global Health Pharmacy Symposium. Pittsburgh, PA; 2018 Jan 28.
-Using Games and Simulations to Increase Diversity, Diversity Institute, May 2018
-Teaching with Simulations, Center for Teaching and Learning, March 2018
-Developing a Serious Game to Educate Adolescents about OTC Medication Safety. Nov 2017
-Keynote Address, Games 4 Health Game Jam, October 2017
-Applied Gaming in the Classroom: Making In-Person Sessions Gamified,
-UPSOM Academy of Master Educators First Annual Med Ed Day, Featured Speaker, Embarking on an RxPedition: A Game of Drug Discovery
-RxPedition: Serious Game for Drug Discovery, EGBLC Competition, Oct 2016